Back to Degree Homepage Visit Flash SiteChat Live
 
Select a Degree
Select a Degree

Campus Programs

  • Computer Animation
  • Digital Arts & Design
  • Entertainment Business (BS)
  • Entertainment Business (MS)
  • Film
  • Game Art
  • Game Design (MS)
  • Game Development
  • Graphic Design
  • Music Business
  • Recording Arts
  • Show Production &
    Touring
  • Web Design & Development

Online Programs

  • Entertainment Business (BS)
  • Entertainment Business (MS)
  • Education Media Design & Technology
  • Internet Marketing (BS)

close panel
Explore this Degree Program
Explore this Degree Program
  • Degree Home
  • The Program
  • Facilities
  • Careers
  • Student Gallery
  • Guests
  • Advisory Board
Close Degree Nav
  • News
    • Campus Headlines
    • Degree Headlines
    • Grads on the Move
    • Grads on the Charts

  • Campus Explorer
  • About Full Sail
  • Admissions
    • Overview
    • FAQ
    • Requirements
    • Enrollment Application
    • Financial Aid
    • Unique Value & Tuition
    • Housing
    • Visit Us
    • Get Started

  • International
    • Overview
    • Requirements

  • Career Development
    • Overview
    • Employer
    • Alumni

  • Alumni Network
  • Request Information
Computer Animation Degree
Courses
  • 3D Content Creation
  • Advanced Tools Programming
  • Artificial Intelligence
  • Asset Production
  • Behavioral Science
  • Calculus and Trigonometry
  • Communications
  • Data Structures
  • DirectX
  • Engine Development I
  • Engine Development II
  • Ethics and Psychology
  • Game Networking
  • Game Preproduction
  • Gaming Project
  • Historical Archetypes and Mythology
  • Linear Algebra
  • Machine Architecture I
  • Machine Architecture II
  • Media and Society
  • OpenGL
  • Optimization
  • Physics
  • Programming I
  • Programming II
  • Programming III
  • Rules of the Game
  • Software Architecture
  • Structure of Game Production
  • Structures of Game Design
  • Windows Programming I
  • Windows Programming II

 

 

Scroll Up
Scroll Down
course descriptions

Physics

A big part of what makes a video game realistic is how the characters move. In this third of three math classes in the Game Development Program, you’ll learn how real-world physics affects movement and collisions in video games. Your programming skills will increase as you learn how to translate that motion into computer code.

View the Previous Course View the Next Course
  • Contact Us
  • Press Room
  • Downloads
  • Jobs @ FullSail
  • Artist Relations
  • Tell a Friend
  • Trademark/Legal
  • |
  • Copyright © 2008 Full Sail, Inc.