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Computer Animation Degree
Courses
  • Geometry and Measurement
  • Fundamentals of Physics
  • College Mathematics
  • 2D Animation
  • 3D Foundations
  • Advanced Game Techniques
  • Animation Preproduction
  • Animation Production
  • Art Creation for Games
  • Art History
  • Character Animation
  • Character Design and Creation
  • Character Rigging
  • Communications
  • Compositing and Scene Finishing
  • Computer Animation Production
  • Creative Writing
  • Demo Reel Creation
  • English Composition
  • Ethics and Psychology
  • Fundamentals of Animation
  • Historical Archetypes and Mythology
  • Model Creation
  • Object Perspective
  • Production Modeling
  • Psychology of Human Interaction
  • Scripting Basics
  • Shading and Lighting
  • Software Technology
  • Visual Effects

 

 

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course descriptions

Fundamentals of Animation

Gather the animation tools required to create, manipulate, and refine any computer-animated sequence. Use the fundamentals of motion and timing in the process of animating modeled objects, and get training in positional animation and control with the use of keyframing, timing curves, dope sheets, and dependency graphs.

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